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Bandai@NYCC08
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One Piece: Behind the Scenes@NYCC08
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Ayres@AnimeNext08
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Translating Manga 101@AnimeNext08
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Anime in the US: Fansubs@AX08
ADV Sneak Press@AX08
Aniplex feat. TTGL@AX08
Feel the Passion of LuvLuv (Aurora)@AX08
Keynote: Gen Fukunaga@AX08
Ouran@AX08
Viz@AX08
Honneamise@AX08
Nozomi(TRSI)@AX08
ADV@AX08
Bandai Entertainment@AX08
DMP@AX08
Geneon@AX08
Circus@AX08
Keynote: Vu Nguyen (Crunchyroll)@AX08
Tokyopop@AX08
Production I.G.@AX08
Disgaea and then some@AX08
Funimation@AX08
Broccoli USA@AX08
ImaginAsian@AX08
Kadokawa USA@AX08
JAST USA@AX08
iD press Conference and Keynote@Quakecon08
Tadano and Matsuhita@Otakon08
Anime and Gaming with Score Entertainment@Otakon08
Lantis/JAM Project QandA@Otakon08
Funimation@Otakon08
Media Blasters@Otakon08
Media Blasters Yaoi and Yuri Manga@Otakon08
Anime is Serious Business@Otakon08
Bandai@Otakon08
Future of J-rock@Otakon08
Building Upon Crunchyroll@Otakon08
Kadokawa Premieres@Otakon08
Media Blasters Premiere@Otakon08
Pony Canyon(Kano sisters)@Otakon08
Fansubber and Industry Discussion@Otakon08
Bandai Surprise@Otakon08
State of Industry@Otakon08
ADV@Otakon08
Bandai@NYAF08
Funimation and Funimation Channel@NYAF08
Claymore Cast Panel@NYAF08
Kitty Media@NYAF08
Gurren Lagann@NYAF08
Media Blasters@NYAF08
Del Rey@NYAF08
Darker than Black@NYAF08
ANN@NYAF08
Yuri Anime and Manga@NYAF08
Rie Tanaka@NYAF08
State of the Anime Industry@NYAF08
The Business of Anime@PAC08
ADV Films@PAC08
FUNimation Entertainment@PAC08
State of the Industry@PAC08
Media Blasters@MangaNext08
Del Rey@NYCC09
Bandai Ent@NYCC09
Yen Press@NYCC09
Funimation@NYCC09
CMX@NYCC09
Viz@NYCC09
FUNi Sneak Previews@AB09
Aniplex@AB09
ADV@AB09
FUNimation@AB09
Kalafina and Garden of Sinners@AB09
State of the Industry(No show)@AB09
FUNi Sneak Peek@ANext09
Vertical@ANext09
FUNi@ANext09
Kurokami@ANext09
Genshiken and Gravitation@ANext09
Austin Osueke Keynote@AX09
Right Stuf and Nozomi@AX09
JAST USA@AX09
Bandai Entertainment, Inc.@AX09
FUNimation@AX09
MangaGamer@AX09
Yamamoto Yutaka@Otakon09
Madhouse@Otakon09
Aniplex Kannagi Panel@Otakon09
Eternal 17yr old@Otakon09
Bandai@Otakon09
JastUSA@Otakon09
FUNi@Otakon09
MELL@Otakon09
FUNi Sneak Peek@Otakon09
Yamakan@Otakon09
FUNiTBA@Otakon09
Fansub and Industry 2.0@Otakon09
FUNimation@NYAF09
Vertical@NYAF09
Aniplex@NYAF09
Del Rey@NYAF09
Bandai@NYAF09
Manga Ent@NYAF09
Kannagi@NYAF09
ANN@NYAF09
Viz@NYAF09
State of the Industry@NYAF09
FUNi Sneak Peek@NYAF09
FUNi Sneak Peek@AB10
Vertical@AB10
FUNi Industry@AB10
Kenji Kamiayma@ANext10
FUNi@ANext10
State of the Industry and You@ANext10
Kenji KamiyamaQA@ANext10
FUNi Sneak Peek@ANext10
Crunchyroll@AX10
May'
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Nabeshin@AX10
Bandai Ent@AX10
DMP@AX10
JAST USA@AX10
Geneon Universal@AX10
Tokyopop@AX10
Kitamura@AX10
TRSI@AX10
Horie Yui@AX10
FUNimation@AX10
Aniplex USA@AX10
Viz@AX10
MELL@AX10
FUNiSP@AX10
Katsuyuki Konishi@AX10
Production I.G@AX10
Mangagamer@AX10
Danny Choo(BRS)@AX10
Vertical@Otakon10
Madhouse@Otakon10
Aniplex@Otakon10
FUNi@Otakon10
Visual Novels@Otakon10
Yoshida Brothers@Otakon10
Yuji Mitsuya@Otakon10
Maruyama@Otakon10
Home Made Kazoku@Otakon10
Bandai@Otakon10
FUNi Sneak Peek@NYAF10
Aniplex@NYAF10
Disappearance of Haruhi@NYAF10
Bandai@NYAF10
FUNimation@NYAF10
Star Driver@NYAF10
Crunchyroll@NYAF10
Yen Press@NYAF10
DelRey@NYAF10
Vertical@NYAF10
ANN@NYAF10
Funimation.com Presents@AB11
Funi Sneak Peek@AB11
State of the Industry@AB11
Sentai Filmworsk@AB11
Funimation@AB11
Vertical@ANext11
Starchild@AX11
NIS America Anime Panel@AX11
Right Stuf@AX11
Aniplex@AX11
Miku and Viz Media@AX11
FUNimation@AX11
Production IG@AX11
Crunchyroll@AX11
Miku Conference@AX11
Bandai@AX11
BandaiPt2@AX11
Gundam@AX11
JAST USA (complete)@AX11
JAST(oldpt2)@AX11
NISA Games@AX11
Nirgilis@AX11
Sentai@AX11
noitaminA@AX11
MangaGamer@AX11
Good Smile Company and Nitro+@AX11
Shirohata and Sasanuma@Otakon11
Uematsu@Otakon11
Aniplex@Otakon11
FUNimation@Otakon11
Maruyama@Otakon11
Shinkai@Otakon11
Crunchyroll@Otakon11
Iwakami@Otakon11
Sunrise@Otakon11
Bandai@Otakon11
MangaGamer@Otakon11
TigerBunny@Otakon11
Viz@Otakon11
Ryusei Nakao@NDK11
Lemon Drop Kick@NDK11
Bandai@NDK11
Behind the FUNimation@NDK11
Yamakan@NDK11
Robotech FFA@NDK11
Gundam Unicorn@NDK11
Aniplex@NYCC11
Naruto Shippuden@NYCC11
FUNimation@NYCC11
TheAnimeNetwork@NYCC11
Kodansha@NYCC11
Vertical@NYCC11
Bandai@NYCC11
Sunrise@NYCC11
Hatsune Miku@NYCC11
Makoto Shinkai@NYCC11
Viz@NYCC11
TigerBunny@NYCC11
FUNimation.com Presents@AB12
FUNimation Sneak Peek@AB12
Sentai Filmworks@AB12
FUNimation Industry@AB12
Kanako Ito@AB12
FUNimation Sneak Peek@AX12
Viz Secret Panel@AX12
Aniplex@AX12
Crunchyroll@AX12
TRSI@AX12
Bushiroad@AX12
JAST USA@AX12
Aksys@AX12
NISA Anime@AX12
Madoka@AX12
FUNi@AX12
Tokyopop@AX12
Production I.G.@AX12
Viz Media@AX12
NISA Games@AX12
MangaGamer@AX12
Crunchyroll@Otakon12
Viz@Otakon12
FUNimation Sneak Peek@Otakon12
MangaGamer@Otakon12
NIS Anime@Otakon12
Ai Nonoka@Otakon12
Aya Hirano@Otakon12
Aniplex@Otakon12
Maruyama@Otakon12
FUNimation@Otakon12
Geneon (by FUNi)@Otakon12
Sentai@Otakon12
Kodansha@Otakon12
Vertical@Otakon12
Feed from the Tadano and Matsushita GOH panel at Otakon 2008. Transcription: bayoab
Note: ( ) is usually commenting on the panel and was not said.

12:08:10 <bay|Ota|Score> Here we go...
12:08:16 <bay|Ota|Score> welcome to the score entertainment panel
12:08:44 <bay|Ota|Score> the marketing coordinator for score ent...
12:08:56 <bay|Ota|Score> daniel ... worked off and on as playtester.. playmanager...
12:09:16 <bay|Ota|Score> we work at a trading card company and making board games...
12:09:55 <bay|Ota|Score> talking about people who want to get in working to the games industry
12:11:49 <bay|Ota|Score> (Talking about how skill at video games means absolutely nonthing)
12:12:17 <bay|Ota|Score> (about how the job is about brand and brand marketing)
12:13:59 <bay|Ota|Score> (solving problems, etc)
12:15:06 <bay|Ota|Score> (how its not all fun and games)
12:15:58 <bay|Ota|Score> speaking of brands... welcome to the world of licenses
12:16:03 <bay|Ota|Score> we pay to use the names to make the games..
12:16:10 <bay|Ota|Score> working with the licensors is one of the most difficult processes
12:16:57 <bay|Ota|Score> (every single card in inuyasha with him in demon form required to have dog ears)
12:19:31 <bay|Ota|Score> (Talking about how they don't accept non-solicits like the rest of the industry)
12:20:23 <bay|Ota|Score> (talking about how you can get into making games by first making your own games and self selling and moving up)
12:25:50 <bay|Ota|Score> (re way above, skill in games has nothing to do with getting a job)
12:25:56 <bay|Ota|Score> open it up to Q&A
12:25:59 <bay|Ota|Score> or wait.. not
12:27:39 <bay|Ota|Score> Q: What makes bleach card game different from other card games?
12:28:32 <bay|Ota|Score> we try to cater it toward the show... and the world
12:28:56 <bay|Ota|Score> Q: Working with game stores? Promotions?
12:29:15 <bay|Ota|Score> A: free tournament kits, they just have to contact us, we provide free promo stuff
12:29:20 <bay|Ota|Score> at the local level
12:29:26 <bay|Ota|Score> at the higher level, we have a huge tournament tomorrow
12:29:43 <bay|Ota|Score> and at the world event like gencon.. we give out all sorts of goodness
12:30:33 <bay|Ota|Score> Question about choosing stores for regional events...
12:30:41 <bay|Ota|Score> A: based on the track record of the stores
12:32:09 <bay|Ota|Score> Q: What other card games are there? DBZ (Twice), DBGT, YYH, Dragon booster, Buffy, Case closed, Inuyasha, Epic Battles (MK, tekken, SF), Sonic X, Bible games....
12:32:56 <bay|Ota|Score> Future ones.. probably make an announcement at the end of the year for a huge one
12:33:43 <bay|Ota|Score> Q: What are the top selling games? No other answer.. DBZ... after DBZ.. inuyasha lasted the second longest.. right now bleach is tied with YYH at 5 sets...
12:33:51 <bay|Ota|Score> DBZ by a long shot, IY, then bleach..
12:34:31 <bay|Ota|Score> Q: How to buy the product for stores? though all major gaming distributors
12:36:48 <bay|Ota|Score> (couldn't hear last two questions)
12:39:32 <bay|Ota|Score> Q: How about referees for store tournaments? We have an online judge system.. and we try to have someone at the stores who can mediate....
12:39:46 <bay|Ota|Score> at bigger events, we have judges...
12:44:28 <bay|Ota|Score> ((question about who many people design a game))
12:44:34 <bay|Ota|Score> Q: Timeline between idea and reaching market?
12:44:39 <bay|Ota|Score> A: typically about a year...
12:44:52 <bay|Ota|Score> mostly about getting a partnership
12:44:55 <bay|Ota|Score> and securing the license
12:45:32 <bay|Ota|Score> getting the game ready and at the same time getting the marketing ready and where to advertise it
12:45:46 <bay|Ota|Score> for each game, we have to create a whole new engine...
12:47:14 <bay|Ota|Score> Question about product lifecycle?
12:47:46 <bay|Ota|Score> Some things are 1 box games (death note, furuba)... some things like bleach just go on and on and on... as long as people are going to buy it, we will keep putting out cards
12:48:51 <bay|Ota|Score> Q: What were the licensing stipulations with bleach?
12:49:22 <bay|Ota|Score> We get a style guide which will tell us how we can use art and how it must be shown
12:49:46 <bay|Ota|Score> I think one was them was that soul reapers couldn't be humans
12:49:49 <bay|Ota|Score> they had to be one or the other
12:50:33 <bay|Ota|Score> certain people had to be in certain squads, etc
12:51:13 <bay|Ota|Score> we had to have inuyasha with a happy face all the time for the first 6 sets.. it was a big deal when we could finally make a sad card...
12:51:23 <bay|Ota|Score> 9th set
12:53:46 <bay|Ota|Score> (Another question about licensing stipulations)
12:54:25 <bay|Ota|Score> sometimes they are able to convince the licensors to let them do things
12:55:09 <bay|Ota|Score> other times, like with bleach, they couldn't convince the licensor to let them do something with a squad 2 captain
12:57:28 <bay|Ota|Score> End panel
Notes: None