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Unedited Feed from the Mangagamer panel at Otakon 2012. Transcription: bayoab
Note: ( ) is usually commenting on the panel and was not said. 00:45:44 <bay|Ota|MG> (the panel room isn't even filled) 00:56:06 <bay|Ota|MG> (slightly more filled) 01:00:03 <bay|Ota|MG> we're good 01:00:46 <bay|Ota|MG> So yea... we're not dear drops... this is the mangagamer panel 01:00:57 <bay|Ota|MG> so the first easy question out of the wya, who here doesn' tknow what a visual novel is 01:00:59 <bay|Ota|MG> (nobody) 01:01:03 <bay|Ota|MG> so 01:01:19 <bay|Ota|MG> games out now, soon, and later 01:01:26 <bay|Ota|MG> Starting with Dengeki Stryker which came out last month 01:01:31 <bay|Ota|MG> a superhero action story 01:01:48 <bay|Ota|MG> a game for anyone who wanted to be a superhero because the protagonist fulfills his wish 01:01:52 <bay|Ota|MG> there is animation in here by silverlink 01:01:59 <bay|Ota|MG> that was directed by nabeshin from excel saga 01:02:06 <bay|Ota|MG> lots of songs by masaki endou by jam project 01:02:12 <bay|Ota|MG> one of the hotest games out so far 01:02:17 <bay|Ota|MG> just came out today 01:02:20 <bay|Ota|MG> yesterday 01:02:26 <bay|Ota|MG> ef - a first tale 01:02:30 <bay|Ota|MG> finally out after almost 2 years 01:02:51 <bay|Ota|MG> after (missed), this is our asecond effort with fan translators 01:02:55 <bay|Ota|MG> after all the huders, we've got it out 01:03:19 <bay|Ota|MG> the artwork is by (da capo's nanao), the opening is done by shinkai 01:03:43 <bay|Ota|MG> as you can see here, all the ingame text has been localized 01:03:45 <bay|Ota|MG> Baseson 01:03:48 <bay|Ota|MG> Harukoi Otome 01:03:52 <bay|Ota|MG> another one we've been working for a long time 01:03:54 <bay|Ota|MG> winter 2012 01:04:00 <bay|Ota|MG> -longer than ef 01:04:03 <bay|Ota|MG> already started beta testing 01:04:09 <bay|Ota|MG> it's a very nice cute moe story from baseson 01:04:23 <bay|Ota|MG> if you played koihime musou, this is technically the original game that koihime musou is an offshoot from 01:04:42 <bay|Ota|MG> OtoBoku 01:06:08 <bay|Ota|MG> so who here has heard of otoboku before? 01:06:11 <bay|Ota|MG> we finally have a hold of the game 01:06:14 <bay|Ota|MG> will be coming out this fall 01:06:19 <bay|Ota|MG> getting ready to move into beta testing 01:06:36 <bay|Ota|MG> for those who aren't familiar, you transfer to an all girls, where you are liked by all the girls 01:06:57 <bay|Ota|MG> to show you what's taking time to get into beta... 01:07:56 <bay|Ota|MG> but yes... those are not originally videos, we had to convert them to videos for the english release 01:08:27 <bay|Ota|MG> those are basically...the game itself is several chapters, and those are the preview videos, originally they were hardcoded as scripted scene movements, but we had to convert them to video 01:08:28 <bay|Ota|MG> Eroge 01:09:01 <bay|Ota|MG> the idea behind eroge is you yourself are a big fan and trying to get into the industry, and you finally find a company, and they are about to go bankrupt 01:09:28 <bay|Ota|MG> behind the exaggurations that lead to the fun with the women in the company, there are actually a lot of truths about the industry in this game 01:09:35 <bay|Ota|MG> like the final crisises and trying to get the game on time 01:09:58 <bay|Ota|MG> there is a lot of things in this nukege about the industry 01:10:29 <bay|Ota|MG> recent acquistions 01:10:43 <bay|Ota|MG> a lot of the them are from (new partner softhouse seal) 01:12:22 <bay|Ota|MG> Sexy Demon Transformation 01:12:45 <bay|Ota|MG> if i had to describe it in two words.. hentai pokemon 01:13:03 <bay|Ota|MG> (Kodzukuri Yosei H Henka) 01:13:35 <bay|Ota|MG> screenshots fromn beta 01:14:02 <bay|Ota|MG> next up 01:14:44 <bay|Ota|MG> (Oppai sensou, kyounyuu vs hinnyuu) 01:16:25 <bay|Ota|MG> Boob Wars: Big Boobs vs Flat chests 01:17:00 <bay|Ota|MG> the idea is that at some ponit in the future, a virus spreads so that all women all have f cups or bigger or a cups or smaller 01:17:25 <bay|Ota|MG> (lost) 01:17:39 <bay|Ota|MG> you are hired to stop the war (that happened between the women) 01:18:04 <bay|Ota|MG> this game does actually have battles against the women 01:18:37 <bay|Ota|MG> next up 01:19:56 <bay|Ota|MG> SSSS 01:19:59 <bay|Ota|MG> super secret sexy spy 01:20:56 <bay|Ota|MG> the general gist is you are a secret agent spy, and your taking missions of impossible danger 01:21:12 <bay|Ota|MG> we also have coming out next 01:21:21 <bay|Ota|MG> Slave Witch April 01:22:10 <bay|Ota|MG> Orion Heart (Portion brand) 01:22:21 <bay|Ota|MG> this is your classic mahou shoujo hentai game 01:22:37 <bay|Ota|MG> the girls are transformating magical heroines who get trapped in encounters with demon 01:23:06 <bay|Ota|MG> that is all the upcoming titles and the new titles 01:23:11 <bay|Ota|MG> before we get into questions 01:23:21 <bay|Ota|MG> i want to get into what is happening for us 01:23:29 <bay|Ota|MG> 2013 is going to be our 5th year anniversary 01:23:45 <bay|Ota|MG> in recent events, we've done changes internally in the company structure wise that has put us in a better position 01:23:56 <bay|Ota|MG> the downside is we've had to restart a lot of negotitaions from scratch 01:24:08 <bay|Ota|MG> but now we also have a lot more connections and power for approaching new companies 01:24:17 <bay|Ota|MG> and that's what's taking a lot of the time for the staff in japan, going around and talking to the companies that we can 01:25:07 <bay|Ota|MG> the recent announcents are the first 3 we approached that are very proactive, and in the case of softhouse, very interested in the market 01:25:13 <bay|Ota|MG> we're going to be redoing the website soon 01:25:28 <bay|Ota|MG> looking at early 2013, a new structure, more user friendly, getting people the games they want 01:25:41 <bay|Ota|MG> now that we finally have hardcopies coming out, we're discussing that in advance 01:25:57 <bay|Ota|MG> in a lot of cases, we have permissions and we can, but the problem is working with distributors to get them out as fast as we like to 01:26:14 <bay|Ota|MG> the problem we're encounting is the distributors don't want to go as fast 01:26:16 <bay|Ota|MG> so that's some of the changes 01:26:19 <bay|Ota|MG> Q&A 01:26:26 <bay|Ota|MG> so who is going to ask the shinkoihime question 01:27:14 <bay|Ota|MG> Q: is eroge almost finished? 01:27:28 <bay|Ota|MG> A: 9 more scenes... of (missed) 01:27:49 <bay|Ota|MG> Q: Now that the group that does senohanabira is becoming a commercial thing, are you going to be renegotiating with them? 01:28:18 <bay|Ota|MG> A: A lot of that, the things with the fan translations, the thing is if they are willing to work with us 01:28:25 <bay|Ota|MG> Q: So how is Shin Koihime Musou coming 01:28:28 <bay|Ota|MG> A: we get this a lot 01:28:51 <bay|Ota|MG> first of all the amount of text in shinkoihime is 6.5 mb of pure text, this is 2x the length of koihime or 3x deardrops or 6x shuffle 01:29:02 <bay|Ota|MG> being the humungeously long game it is, the costs are that much higher 01:29:10 <bay|Ota|MG> the logistics become an issue 01:29:28 <bay|Ota|MG> even ignoring the voices costs due to the number and profile 01:29:42 <bay|Ota|MG> before it becomes a possibility, the market has to be buying more quanity or higher prices 01:29:54 <bay|Ota|MG> If we were to start a kickstart campaign to do this, would you be willing to donate 01:30:02 <bay|Ota|MG> Probably aiming for a lot more than 30k 01:30:35 <bay|Ota|MG> Q: Noticed you been doing a lot of sex heavy games, does this mean that any of your future titles, are going to be less or no sex? 01:30:45 <bay|Ota|MG> A: We plan to continue keeping our variety up 01:30:49 <bay|Ota|MG> we do plan to look at more story titles 01:30:57 <bay|Ota|MG> we are currently talking to several different companies to get a few of them 01:31:03 <bay|Ota|MG> we didn't get an answer in time for a panel 01:31:12 <bay|Ota|MG> just keep in mind, when you make a nukege, it goes to a different audience 01:31:19 <bay|Ota|MG> they are willing to pay the same amount, just a lot more 01:31:36 <bay|Ota|MG> we are planning to balance it out, just taking a lot longer 01:32:06 <bay|Ota|MG> Q: Higurashi.. are you going to do more of it? 01:32:35 <bay|Ota|MG> A: ALready released first 8 chapters (ni and kai), rei...maybe.. there are issues with the music again, which people took issue with, and that's an issue which comes up often in doujin games, is use of music which isn't licensed 01:32:43 <bay|Ota|MG> and you have to go negotiate with each individual artists 01:32:45 <bay|Ota|MG> and that's a lot of work 01:33:04 <bay|Ota|MG> Q: PS2 version? 01:33:06 <bay|Ota|MG> A: going to stick with PC 01:33:40 <bay|Ota|MG> Q: Would you be willing to translate otome or yaoi genre games? 01:34:03 <bay|Ota|MG> A: This was actually, when i was in japan in april, when i was talking our new coworkers, i brought it up, we would like to look into it 01:34:14 <bay|Ota|MG> a lot of the concerns are whether are to risk it now or wait for the market to grow 01:34:18 <bay|Ota|MG> we want to do it right 01:34:30 <bay|Ota|MG> we know a lot of people aren't exactly happy with jlist's title 01:35:26 <bay|Ota|MG> the problem with yaoi.. we're all guys...we don't know wha the yaoi crowd is interested, but we know it's specific 01:35:53 <bay|Ota|MG> the other thing, is they have very high profile male voice actors, and those don't come cheap 01:36:05 <bay|Ota|MG> Q: Games on a handheld platform? 01:36:09 <bay|Ota|MG> A: Console is hard... unlike sony japan... 01:36:23 <bay|Ota|MG> if we're going to deal with sony or ms or steam.. a lot of the major game companies don't consider visual novels games 01:37:25 <bay|Ota|MG> Q: Recently, a lot of my friends have been getting leaks and downloading... do you plan on tightening security? 01:37:33 <bay|Ota|MG> A: The problem with piracy is, you can't stop it, we've tried 01:37:41 <bay|Ota|MG> the only thing you can do is try and implement sturdier DRM 01:37:51 <bay|Ota|MG> but that costs more, and it tends to cause problems and irritate more users 01:38:10 <bay|Ota|MG> so trying to go with drm that's more than a simple activation will buy more bad will than what will be saved from piracy 01:38:16 <bay|Ota|MG> we'd love to do some but it's futile 01:38:34 <bay|Ota|MG> the best we could ask for is for our fans to show that they do like the games, they do like the market, and buy the games to help us get more good games out 01:39:02 <bay|Ota|MG> Q: I'm a fan of harem games, any chance that you will release a bigger selection of harem games... 12 or 13 girls... more than the typical 7 01:39:07 <bay|Ota|MG> A; Koihime has 26 01:39:12 <bay|Ota|MG> We'll look at them... 01:39:30 <bay|Ota|MG> we'll license them if we think it looks good and will work here 01:39:49 <bay|Ota|MG> Q: Considering picking up Flyable heart and unisonshift? 01:40:05 <bay|Ota|MG> A: COnsidered, yes, talked about it before, but there is a lot of preparation and time spent talking with the company 01:40:16 <bay|Ota|MG> if you want to guide us, go onto our forums, and tell us which games and companys 01:40:26 <bay|Ota|MG> Q: Since you are doing Clockup, any plans on Europhia? 01:40:30 <bay|Ota|MG> A: No comment 01:40:47 <bay|Ota|MG> Q: Any words of wisdom for an aspiring visual novelist 01:40:56 <bay|Ota|MG> A: Pray your visual novel sells, you will need strong prayer 01:41:14 <bay|Ota|MG> the visual novels, it's very much a medium, i can't tell you how to break the story, you have to write3 the one you want to write and then hoping that the world likes it too 01:41:18 <bay|Ota|MG> find ways to advertise 01:41:27 <bay|Ota|MG> Q: Alisoft, any acquistions there? 01:41:42 <bay|Ota|MG> A: we have talked with them... that will be a ltitle difficult to work with 01:41:48 <bay|Ota|MG> we know there is a demand for rance 01:41:58 <bay|Ota|MG> it's a bit hard to try and get them on board 01:42:25 <bay|Ota|MG> Q; (missed) 01:42:36 <bay|Ota|MG> A: But overdrive is pretty good, so it won't be long till we get the files 01:42:40 <bay|Ota|MG> we have to see how dear drops 01:42:48 <bay|Ota|MG> and if we get it,and there might be some person who might leak said information out 01:43:06 <bay|Ota|MG> Q: When can I expect games like Boob Wars on steam? 01:43:21 <bay|Ota|MG> A: To be fully honest, we have not asked them about H titles... 01:43:31 <bay|Ota|MG> but we have talked to them about other titles, and we haven't got an answer yet 01:44:51 <bay|Ota|MG> Q: My question concerns the cost of games, since i just bought ef which was $30(?) ...and otoboku is $50 01:44:22 <bay|Ota|MG> A: one of the first underlining things is, the baseline determine is the length of the game, that determines translation cost and the most of the costs we have to deal with 01:44:40 <bay|Ota|MG> after that, there are various other little factors that determine how it deviates from that 01:44:56 <bay|Ota|MG> keep in mind that ef is two games 01:45:15 <bay|Ota|MG> so in the end you will be paying more for both parts of ef than others 01:45:31 <bay|Ota|MG> Q: Steam has the just started the new program to get games on it 01:45:35 <bay|Ota|MG> A: Am intersted when it starts up 01:45:44 <bay|Ota|MG> Q: When are you going to transfer Baldr Force 01:46:01 <bay|Ota|MG> A: (been harassing them for that) 01:46:14 <bay|Ota|MG> Q: Heard of a new game, shonen dengeki stryker...when license it/ 01:46:17 <bay|Ota|MG> A: When we announce it? 01:46:19 <bay|Ota|MG> Q: Key games? 01:46:34 <bay|Ota|MG> A; We haven't approached them in a while, will try again when there's been more growth in the market 01:47:08 <bay|Ota|MG> Q: notice you guys have a trend of make a hardcopy an skip that crap, or make it dlc... is that something you will continue? 01:47:28 <bay|Ota|MG> A: Yes, well, we are trying to keep the hard copies drm free, and that is one of the issues with kara no shoujo, they don't want the game out without it 01:47:41 <bay|Ota|MG> we're trying to keep the drm on the online copies so it's not true intrusive 01:47:49 <bay|Ota|MG> Q: Remodel the site, everything comes over? 01:47:54 <bay|Ota|MG> A: Superficial, everything looks better 01:48:22 <bay|Ota|MG> Q: Speaking of innocent grey, what happened to cartagra? 01:48:58 <bay|Ota|MG> A: that was the first fan translated game, they finished the t/l for catagra, so we'd like to release it.. 01:49:08 <bay|Ota|MG> one problem is kara no shoujo hasn't done as well as we'd like 01:49:27 <bay|Ota|MG> the big question that will come up is whether it would be catagra or kara no shouojo 2 01:49:32 <bay|Ota|MG> Q: Voice patch for Kara no shoujo? 01:49:35 <bay|Ota|MG> A: Not going to happen 01:49:58 <bay|Ota|MG> Q: Curious, is the reason you haven't translated any of the other shuffle titles because of bad relations or? 01:50:13 <bay|Ota|MG> ticktak titles... 01:50:24 <bay|Ota|MG> A: We are considering looking at those titles, but I don't have anything I can say right now 01:50:39 <bay|Ota|MG> Q: What happened to the manga and anime section? 01:50:48 <bay|Ota|MG> A: That was the section that got hit hardest with the negotations 01:50:53 <bay|Ota|MG> the manga fell out, don't know if it will come back 01:50:57 <bay|Ota|MG> we are looking at the anime still 01:51:10 <bay|Ota|MG> we're talking with a different company than we had originally planned 01:51:21 <bay|Ota|MG> Q: Doing shows other than AX or Otakon? 01:51:43 <bay|Ota|MG> A: That was something I wanted to mentioned earlier, we're going to attend more in 2013, looking at katsukon, akon, ab, fanime, sakurakon 01:52:51 <bay|Ota|MG> Q: As your spirital leige, why do you not listen to me when i tell you we need resort boin in this country 01:53:01 <bay|Ota|MG> A: How many people here would want resort boin? 01:53:47 <bay|Ota|MG> Any more? 01:54:00 <bay|Ota|MG> Q: Last year your catch phrase was buy guilty, what's it this year? 01:54:04 <bay|Ota|MG> A: Buy Kara no shoujo 01:54:27 <bay|Ota|MG> Q: Do you guys plan to do any like... is there a possibilty on doing games based on shows? Like games based on anime? 01:54:45 <bay|Ota|MG> A: Yes, that is one thing we look at when we go to approach a company, if we do have a game that's been animaed 01:55:31 <bay|Ota|MG> Games like that (anime to game), those are console and we do pc, and companies like bandai namco are a lot harder to approach 01:55:47 <bay|Ota|MG> Q: Key meant Key/Visual Art's? 01:55:48 <bay|Ota|MG> A: Yes 01:56:00 <bay|Ota|MG> Q: More da capo? 01:56:11 <bay|Ota|MG> A: maybe da capo 3 maybe somepoint, we haven't talked about it yet 01:56:17 <bay|Ota|MG> Q: release the shuffle remake? 01:56:27 <bay|Ota|MG> A: That is not one we're currently looking at 01:56:37 <bay|Ota|MG> honestly, there are other navel titles we'd rather look at at the moment 01:57:00 <bay|Ota|MG> Q: Take-moon question 01:57:02 <bay|Ota|MG> A: No comment 01:57:11 <bay|Ota|MG> Q: New hardcopies games? 01:57:32 <bay|Ota|MG> A; Newest ones are the ones released at AX, dear drops and harem party, after this round of conventions is done, we're talking about more, the question is which is when 01:58:34 <bay|Ota|MG> Again' well be in the dealers room, 01:58:36 <bay|Ota|MG> End |
Notes: None |