Disclaimer/Read me once! ¦ Live convention page
You are currently viewing: Keynote: Vu Nguyen (Crunchyroll)@AX08
Archive Main Page
Bandai@NYCC08
FUNimation@NYCC08
Viz Media@NYCC08
Del Rey@NYCC08
Yen Press@NYCC08
One Piece: Behind the Scenes@NYCC08
Tokyopop@NYCC08
Bandai@Fanime08
Ayres@AnimeNext08
Genshiken@AnimeNext08
Translating Manga 101@AnimeNext08
Media Blasters@AnimeNext08
Anime in the US: Fansubs@AX08
ADV Sneak Press@AX08
Aniplex feat. TTGL@AX08
Feel the Passion of LuvLuv (Aurora)@AX08
Keynote: Gen Fukunaga@AX08
Ouran@AX08
Viz@AX08
Honneamise@AX08
Nozomi(TRSI)@AX08
ADV@AX08
Bandai Entertainment@AX08
DMP@AX08
Geneon@AX08
Circus@AX08
Keynote: Vu Nguyen (Crunchyroll)@AX08
Tokyopop@AX08
Production I.G.@AX08
Disgaea and then some@AX08
Funimation@AX08
Broccoli USA@AX08
ImaginAsian@AX08
Kadokawa USA@AX08
JAST USA@AX08
iD press Conference and Keynote@Quakecon08
Tadano and Matsuhita@Otakon08
Anime and Gaming with Score Entertainment@Otakon08
Lantis/JAM Project QandA@Otakon08
Funimation@Otakon08
Media Blasters@Otakon08
Media Blasters Yaoi and Yuri Manga@Otakon08
Anime is Serious Business@Otakon08
Bandai@Otakon08
Future of J-rock@Otakon08
Building Upon Crunchyroll@Otakon08
Kadokawa Premieres@Otakon08
Media Blasters Premiere@Otakon08
Pony Canyon(Kano sisters)@Otakon08
Fansubber and Industry Discussion@Otakon08
Bandai Surprise@Otakon08
State of Industry@Otakon08
ADV@Otakon08
Bandai@NYAF08
Funimation and Funimation Channel@NYAF08
Claymore Cast Panel@NYAF08
Kitty Media@NYAF08
Gurren Lagann@NYAF08
Media Blasters@NYAF08
Del Rey@NYAF08
Darker than Black@NYAF08
ANN@NYAF08
Yuri Anime and Manga@NYAF08
Rie Tanaka@NYAF08
State of the Anime Industry@NYAF08
The Business of Anime@PAC08
ADV Films@PAC08
FUNimation Entertainment@PAC08
State of the Industry@PAC08
Media Blasters@MangaNext08
Del Rey@NYCC09
Bandai Ent@NYCC09
Yen Press@NYCC09
Funimation@NYCC09
CMX@NYCC09
Viz@NYCC09
FUNi Sneak Previews@AB09
Aniplex@AB09
ADV@AB09
FUNimation@AB09
Kalafina and Garden of Sinners@AB09
State of the Industry(No show)@AB09
FUNi Sneak Peek@ANext09
Vertical@ANext09
FUNi@ANext09
Kurokami@ANext09
Genshiken and Gravitation@ANext09
Austin Osueke Keynote@AX09
Right Stuf and Nozomi@AX09
JAST USA@AX09
Bandai Entertainment, Inc.@AX09
FUNimation@AX09
MangaGamer@AX09
Yamamoto Yutaka@Otakon09
Madhouse@Otakon09
Aniplex Kannagi Panel@Otakon09
Eternal 17yr old@Otakon09
Bandai@Otakon09
JastUSA@Otakon09
FUNi@Otakon09
MELL@Otakon09
FUNi Sneak Peek@Otakon09
Yamakan@Otakon09
FUNiTBA@Otakon09
Fansub and Industry 2.0@Otakon09
FUNimation@NYAF09
Vertical@NYAF09
Aniplex@NYAF09
Del Rey@NYAF09
Bandai@NYAF09
Manga Ent@NYAF09
Kannagi@NYAF09
ANN@NYAF09
Viz@NYAF09
State of the Industry@NYAF09
FUNi Sneak Peek@NYAF09
FUNi Sneak Peek@AB10
Vertical@AB10
FUNi Industry@AB10
Kenji Kamiayma@ANext10
FUNi@ANext10
State of the Industry and You@ANext10
Kenji KamiyamaQA@ANext10
FUNi Sneak Peek@ANext10
Crunchyroll@AX10
May'
n@AX10
Nabeshin@AX10
Bandai Ent@AX10
DMP@AX10
JAST USA@AX10
Geneon Universal@AX10
Tokyopop@AX10
Kitamura@AX10
TRSI@AX10
Horie Yui@AX10
FUNimation@AX10
Aniplex USA@AX10
Viz@AX10
MELL@AX10
FUNiSP@AX10
Katsuyuki Konishi@AX10
Production I.G@AX10
Mangagamer@AX10
Danny Choo(BRS)@AX10
Vertical@Otakon10
Madhouse@Otakon10
Aniplex@Otakon10
FUNi@Otakon10
Visual Novels@Otakon10
Yoshida Brothers@Otakon10
Yuji Mitsuya@Otakon10
Maruyama@Otakon10
Home Made Kazoku@Otakon10
Bandai@Otakon10
FUNi Sneak Peek@NYAF10
Aniplex@NYAF10
Disappearance of Haruhi@NYAF10
Bandai@NYAF10
FUNimation@NYAF10
Star Driver@NYAF10
Crunchyroll@NYAF10
Yen Press@NYAF10
DelRey@NYAF10
Vertical@NYAF10
ANN@NYAF10
Funimation.com Presents@AB11
Funi Sneak Peek@AB11
State of the Industry@AB11
Sentai Filmworsk@AB11
Funimation@AB11
Vertical@ANext11
Starchild@AX11
NIS America Anime Panel@AX11
Right Stuf@AX11
Aniplex@AX11
Miku and Viz Media@AX11
FUNimation@AX11
Production IG@AX11
Crunchyroll@AX11
Miku Conference@AX11
Bandai@AX11
BandaiPt2@AX11
Gundam@AX11
JAST USA (complete)@AX11
JAST(oldpt2)@AX11
NISA Games@AX11
Nirgilis@AX11
Sentai@AX11
noitaminA@AX11
MangaGamer@AX11
Good Smile Company and Nitro+@AX11
Shirohata and Sasanuma@Otakon11
Uematsu@Otakon11
Aniplex@Otakon11
FUNimation@Otakon11
Maruyama@Otakon11
Shinkai@Otakon11
Crunchyroll@Otakon11
Iwakami@Otakon11
Sunrise@Otakon11
Bandai@Otakon11
MangaGamer@Otakon11
TigerBunny@Otakon11
Viz@Otakon11
Ryusei Nakao@NDK11
Lemon Drop Kick@NDK11
Bandai@NDK11
Behind the FUNimation@NDK11
Yamakan@NDK11
Robotech FFA@NDK11
Gundam Unicorn@NDK11
Aniplex@NYCC11
Naruto Shippuden@NYCC11
FUNimation@NYCC11
TheAnimeNetwork@NYCC11
Kodansha@NYCC11
Vertical@NYCC11
Bandai@NYCC11
Sunrise@NYCC11
Hatsune Miku@NYCC11
Makoto Shinkai@NYCC11
Viz@NYCC11
TigerBunny@NYCC11
FUNimation.com Presents@AB12
FUNimation Sneak Peek@AB12
Sentai Filmworks@AB12
FUNimation Industry@AB12
Kanako Ito@AB12
FUNimation Sneak Peek@AX12
Viz Secret Panel@AX12
Aniplex@AX12
Crunchyroll@AX12
TRSI@AX12
Bushiroad@AX12
JAST USA@AX12
Aksys@AX12
NISA Anime@AX12
Madoka@AX12
FUNi@AX12
Tokyopop@AX12
Production I.G.@AX12
Viz Media@AX12
NISA Games@AX12
MangaGamer@AX12
Crunchyroll@Otakon12
Viz@Otakon12
FUNimation Sneak Peek@Otakon12
MangaGamer@Otakon12
NIS Anime@Otakon12
Ai Nonoka@Otakon12
Aya Hirano@Otakon12
Aniplex@Otakon12
Maruyama@Otakon12
FUNimation@Otakon12
Geneon (by FUNi)@Otakon12
Sentai@Otakon12
Kodansha@Otakon12
Vertical@Otakon12
Transcript will begin when the panel starts.
Note: ( ) is usually commenting on the panel and was not said.

09:57:23 <bay|AX|CR> Vu Ngyuen vp of business development and strategy for Crunchyroll
09:57:38 <bay|AX|CR> PPT on the screen with
09:57:47 <bay|AX|CR> "Pushing anime forward, opportunities within online media"
09:58:16 <bay|AX|CR> What I want to talk about is how the industry can kinda push things along
09:58:19 <bay|AX|CR> Crunchyroll -
09:58:43 <bay|AX|CR> Launched 2006, Started as hobby project, user uploaded content model (Which we realized was broken)
09:58:57 <bay|AX|CR> so we are trying to transition to a proper revenue sharing model... and we need help from the industry to make that happen..
09:59:25 <bay|AX|CR> Traffic growth: 65% of visitors type url directly
09:59:31 <bay|AX|CR> "We are taking the users message to the industry"
09:59:54 <bay|AX|CR> some of the factors that make it a great platform, we have a very active and passionate community...
09:59:55 <bay|AX|CR> 15.5 min average time
10:00:06 <bay|AX|CR> 5-6 user activities for every video viewed
10:00:17 <bay|AX|CR> it doesn't have corporate branding for a unique experienc
10:00:24 <bay|AX|CR> there is interactive experience around the content
10:00:33 <bay|AX|CR> (he is also going to talk about how companies cna further themselves online)
10:00:40 <bay|AX|CR> anime audience: understanding the consumer mindset
10:00:45 <bay|AX|CR> crunchyroll profile
10:01:09 <bay|AX|CR> *70%
10:01:38 <bay|AX|CR> average profile is a young perso in school who has more time than money and tech savvy
10:01:43 <bay|AX|CR> and socially influenced
10:01:59 <bay|AX|CR> 98% with broadband fro the previous slide
10:02:13 <bay|AX|CR> distribution issue: anime is not easily avaiable from traditional media...
10:02:33 <bay|AX|CR> result of limited tv options and select titles are exporrted...
10:02:36 <bay|AX|CR> and the users first source of entertainment is the internet
10:02:51 <bay|AX|CR> next thing the average user can't wait that long...
10:03:05 <bay|AX|CR> since hs is so peer pressued, he can't wait 6-12 months to see something that was cool.. it isn't cool anymore
10:03:24 <bay|AX|CR> also.. joe can't aford it... he lacks a try before you buy and chooses not to spend much money on media...
10:03:43 <bay|AX|CR> what can we do?
10:04:04 <bay|AX|CR> (chinese proverb on the screen about shelters and windmills)
10:04:06 <bay|AX|CR> our solutions:
10:04:27 <bay|AX|CR> time to market: simulcast
10:04:27 <bay|AX|CR> pricing: advertising support
10:04:32 <bay|AX|CR> localization: leveraging fans and fansub groups
10:04:36 <bay|AX|CR> interactivity: community features
10:04:48 <bay|AX|CR> "online advertising a rapidly increasing market"
10:05:05 <bay|AX|CR> interactivity which is important... there is more to the brand engagment which we think we can offer
10:05:39 <bay|AX|CR> advantages of digital distribution: cheaper than dvd distribution, closer between fans and consumers, easier to reach fragmented markets (how to start tv stations in the middle of nowhere?.. the internet can reach those fans)
10:05:41 <bay|AX|CR> geographic
10:05:43 <bay|AX|CR> us 36
10:05:58 <bay|AX|CR> phillipies 17, sing 14, world 10, japan 2, mala 6 au 3 ,uk 4 canada 8
10:06:11 <bay|AX|CR> "we need to start thinking globally..."
10:06:16 <bay|AX|CR> world = rest of world
10:06:21 <bay|AX|CR> simulcast case study
10:06:37 <bay|AX|CR> they have a window with # of animesuki downloads and mininova downloads
10:06:47 <bay|AX|CR> and comparing 5 sites and blassreister and druaga
10:07:09 <bay|AX|CR> "shorter release gap minimizes window for piracy"
10:07:19 <bay|AX|CR> (we have a picture of it)
10:07:45 <bay|AX|CR> internet video advertising market...
10:08:00 <bay|AX|CR> the challenge for advertisers is there is a lot of ugc out there...
10:08:15 <bay|AX|CR> the advertisers want quality, professional content to associate the brand with
10:08:19 <bay|AX|CR> and they want an engaged audience and a targeted audience
10:08:28 <bay|AX|CR> what we've seen is video advertising will pick up
10:08:47 <bay|AX|CR> video business models...
10:09:01 <bay|AX|CR> ad-supported streaming (lo quality, free supported by ad..)
10:09:03 <bay|AX|CR> we believe it will be the king
10:09:16 <bay|AX|CR> subscription steaming... high quality video, monthly subscription
10:09:26 <bay|AX|CR> download to own - drm fre video file w/ individla pricing
10:09:40 <bay|AX|CR> there is going to be a segment which doesn't want the various issues betwee each of the different models
10:09:43 <bay|AX|CR> we are pushing no DRM on the DTO
10:10:03 <bay|AX|CR> we are similar to itunes in which we put in an electronic fingerprint so that we can trace the file if it got distributed
10:10:55 <bay|AX|CR> (there is a screen now comparing the old and new models .. nbc/abc vs youtube/hulu... hbo/cinemax vs rhapsody/netflix... dvds vs itunes)
10:11:20 <bay|AX|CR> they aren't trying to do anything radical.. the models are pretty well established
10:11:32 <bay|AX|CR> anime monetization: 78% merchandise... 22% media...
10:12:01 <bay|AX|CR> the huge opportunity i think we have with our comunity is we can get people passionate about franchises.. one thing people haven't touched on much is.. virtual merchandise
10:12:09 <bay|AX|CR> if you believe anime is like pokemeon.. a 24 min comercial..
10:12:17 <bay|AX|CR> there is no reason it can't be a 24 min commercial for virtual merchandise
10:12:21 <bay|AX|CR> like gaia online
10:12:34 <bay|AX|CR> crunchyworld launched an avatar world called crunchyland...
10:12:47 <bay|AX|CR> crowd sourcing fansub tool.....
10:12:56 <bay|AX|CR> fans exchange rights to subtitles in exchange for recognition
10:13:00 <bay|AX|CR> rights to content holder
10:13:07 <bay|AX|CR> leverage community to scale translations
10:13:37 <bay|AX|CR> they are trying to have the community to leverage the english version to move it to protuguese subs or french subs..
10:13:38 <bay|AX|CR> they are trying to get licensors to buy in
10:13:51 <bay|AX|CR> the licensors need to own subtitles nad have creative control
10:13:53 <bay|AX|CR> we think its a win win situation
10:14:03 <bay|AX|CR> a huge reason fansubbers subtitle is recognition.. status
10:14:09 <bay|AX|CR> if we can create the same status through our system...
10:14:27 <bay|AX|CR> they want people to credit the original users...
10:14:53 <bay|AX|CR> crunchy roll anti-piracy tool..
10:14:56 <bay|AX|CR> tool to scan for unauthorized content online
10:15:29 <bay|AX|CR> they want to provide a way for other places to scan their media for piracy and be able to control it
10:15:30 <bay|AX|CR> defeating piracy...
10:15:46 <bay|AX|CR> reach worldwide market, distirbute piesodes the same day as japan.. monitize content w/ ads and merchandise
10:15:51 <bay|AX|CR> they want to turn pirate joe into consume joe
10:16:08 <bay|AX|CR> what we are doing now:
10:16:28 <bay|AX|CR> simultaneous broadcast... free ad supported, drm free download, crunchyland virtual world...
10:16:29 <bay|AX|CR> questions?
10:17:28 <bay|AX|CR> (question about getting a broadcast window ...)
10:18:02 <bay|AX|CR> can you explain the justification for fansubs being on crunchyroll while scanlations aren't?
10:18:09 <bay|AX|CR> there is nothing unique about the way user uploaded video has been done..
10:18:28 <bay|AX|CR> we don't believe we're any different...
10:18:40 <bay|AX|CR> do you have a dedicated timeline to remove fansubs on your site so that you can move to a 100% legal model?
10:18:58 <bay|AX|CR> it is something we are definitely trying work toward....
10:19:18 <bay|AX|CR> we would love to do it as soon as... content holders and rights holders.... are given a choice
10:19:38 <bay|AX|CR> q: but manga is immediately removed, why isn't anime?
10:20:05 <bay|AX|CR> "we've already respected the dmca takedown notice... we've always removed content in a timely notion..."
10:20:29 <bay|AX|CR> "we are better than the youtube model that we have volunteer moderators that police the site to make sure it doesn't get re-uploaded..."
10:20:57 <bay|AX|CR> "we are trying very hard to reach out..."
10:21:09 <bay|AX|CR> (if a video goes up.... watch it, this exchange is great and i can't keep up with it)
10:24:26 <bay|AX|CR> q: yes or no question... is the distribution of fansubs legal when you don't have the license?
10:24:44 <bay|AX|CR> a: no
10:24:49 <bay|AX|CR> (after some hesitation)
10:25:23 <bay|AX|CR> q: what kind of system are you putting up to allow review of the user created subtitles?
10:25:45 <bay|AX|CR> a: the system isn't created yet because it is a radical system... they would have to buy into it and they would be able to screen the subtitles first to check the quality
10:26:06 <bay|AX|CR> end
Notes: None